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The Weird Inner World of the 3D Fractal

This post is about one of the really cool things that happens when maths I don’t understand and technologies I don’t understand get together to make something awesome. Let us begin:

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A typical fractal, made using the Mandelbrot set.


A fractal is a conceptual object that reveals further details about its shape ad infinitum, upon ever-closer inspection of it’s fabric. Think of the trunk of a tree sprouting branches, which in turn split off into smaller branches, which themselves yield twigs etc and you won’t go far wrong. In fact, fractals typically look like this thing to the right.

These infinitely complex shapes are ‘created’ by instructing graphics software to render the result of a simple mathematics formula. Until now, the result has been a 2D image – there’s no depth, shadow, perspective, or light sourcing. It is a truly abstract mathematical shape.

But since your home computer became powerful enough to do proper image rendering stuff, home hobbyists have begun to innovate on these formulae. For the first time, three dimensional fractals are able to be created with relative ease.

I can’t go into the maths, because you know, I’m not a total geek, but I do want to show you how beautiful some of these shapes are. Let’s run through some examples:


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This is what you get by multiplying phi and theta by two.


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More like a classic fractal with 0.5*pi to theta and 1*pi to phi.


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This time multiplying angle phi by two, but not theta.




But we’re still looking at these things from outside. The really cool bit is when you start to zoom in. So let’s look at some of the high quality renders from the archives of Daniel White at his highly eclectic Skytopia, where I first learned of this phenomenon.

Make sure you click around on some of these thumbnails, yeah?!

If you’re anything like me, you’d be pretty excited at the idea of being able to create both beauty and complexity from something as simple as a few lines of code, and to then be able to explore your creation from every angle.

Then again, if you’re anything like me, you’d feel a bit frustrated that you’ll probably never be able to make something that awesome yourself. So let’s marvel at the wonder of Daniel’s creation as he takes us deep ‘Into the Heart of the Mandelbulb’.

Your comments, please!

Into the Heart of the Mandelbulb

McLuhan: An Audiovisual Bricolage

I’ve been in touch with a really interesting bloke called Richard Altman. He’s what I’d call a Digital Activist – in that his strongly opinionated views challenge normative behaviour, and have the potential to cause others to reconsider that which we take for granted. His area of interest: the Web and it’s governance.

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This man partied with The Beatles

I’ll be sharing some of his thoughts in an upcoming post, but for today, we’ll be exploring some of his filmmaking work. Altman and I share a passion for the work of  Marshall McLuhan, and he’s made a short series of thought-provoking films that assess many of his ideas: a perfect jumping off point for those not yet acquainted with the great man.

Be forewarned: these videos aren’t exactly lean-back viewing. Altman has developed a unique presentation style that fuses blazing imagery, dubbed-audio and staccato editing into what would be described as an audiovisual bricolage.

The effect of watching each video is quite close to McLuhan’s own ‘braindump’ writing style, in which he didn’t expound mere theories, but developed probes – aphorisms designed to to stimulate curiosity about one’s subject or environment. This allowed McLuhan, as it does for Altman, to be far less committal in the work presented, yet to encourage the reader/viewer to make up their own mind about what they’ve just experienced.

Try these out, and let me know what you think:

Part 1 – Acoustically Visual

Part 2 – Linear Tactility (nsfw)

Part 3 – Painting the Invisible

I have an interview with Richard scheduled for publication, so check back in the next few days to read an explanation of the themes and ideas herein, that is, if you’re still left scratching your head!

Beautiful Social Media “Book Covers”

Here’s a followup to this post that I thought some of you might enjoy.
It’s designer Stéphane Massa-Bidal‘s spin on social media sites, presented as if they were paperback books. Lovely, especially the Facebook one.

What’s your favourite? Let me know.

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via Abduzeedo

New Interactive Augmented Reality Experience by T-Immersion

Total Immersion have launched a new kind of interactive attraction using mobility and augmented reality. This new attraction developed in cooperation with Hanwa Co. (Japan) is a state of the art walk through where guests are swept into an experience merging videogame and real live adventure:

Before entering in the attraction, guests are equipped with a backpack and a video gun (with an infrared camera, one LCD display and a trigger). Guests have to use the video gun to progress inside the horror house and find ghosts. As soon as the ghost is found, guests have to shoot it to collect points and succeed their mission.

T-Immersion are using AR really effectively in this instance, in what I think is a quite impressive videogame-like scenario. This is a departure for T-Immersion, who have formerly been focused on installation-based & and webcam-based AR.

Does this give anyone any good ideas for other, more meaningful AR interactions? Let me know in the comments.

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Internet Vices

A quick one today, from the online portfolio of illustrator Patrick Moberg