Tag Archives: youtube

McLuhan: An Audiovisual Bricolage

I’ve been in touch with a really interesting bloke called Richard Altman. He’s what I’d call a Digital Activist – in that his strongly opinionated views challenge normative behaviour, and have the potential to cause others to reconsider that which we take for granted. His area of interest: the Web and it’s governance.

Marshall McLuhan

This man partied with The Beatles

I’ll be sharing some of his thoughts in an upcoming post, but for today, we’ll be exploring some of his filmmaking work. Altman and I share a passion for the work of  Marshall McLuhan, and he’s made a short series of thought-provoking films that assess many of his ideas: a perfect jumping off point for those not yet acquainted with the great man.

Be forewarned: these videos aren’t exactly lean-back viewing. Altman has developed a unique presentation style that fuses blazing imagery, dubbed-audio and staccato editing into what would be described as an audiovisual bricolage.

The effect of watching each video is quite close to McLuhan’s own ‘braindump’ writing style, in which he didn’t expound mere theories, but developed probes – aphorisms designed to to stimulate curiosity about one’s subject or environment. This allowed McLuhan, as it does for Altman, to be far less committal in the work presented, yet to encourage the reader/viewer to make up their own mind about what they’ve just experienced.

Try these out, and let me know what you think:

Part 1 – Acoustically Visual

Part 2 – Linear Tactility (nsfw)

Part 3 – Painting the Invisible

I have an interview with Richard scheduled for publication, so check back in the next few days to read an explanation of the themes and ideas herein, that is, if you’re still left scratching your head!

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New Interactive Augmented Reality Experience by T-Immersion

Total Immersion have launched a new kind of interactive attraction using mobility and augmented reality. This new attraction developed in cooperation with Hanwa Co. (Japan) is a state of the art walk through where guests are swept into an experience merging videogame and real live adventure:

Before entering in the attraction, guests are equipped with a backpack and a video gun (with an infrared camera, one LCD display and a trigger). Guests have to use the video gun to progress inside the horror house and find ghosts. As soon as the ghost is found, guests have to shoot it to collect points and succeed their mission.

T-Immersion are using AR really effectively in this instance, in what I think is a quite impressive videogame-like scenario. This is a departure for T-Immersion, who have formerly been focused on installation-based & and webcam-based AR.

Does this give anyone any good ideas for other, more meaningful AR interactions? Let me know in the comments.

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Internet Vices

A quick one today, from the online portfolio of illustrator Patrick Moberg:

Internet Vices

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Web Discoveries for October 5th

These are my del.icio.us links for October 5th

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