Tag Archives | interesting

HNY2012

Happy New Year to you! Hope you’re suitably recovered from whatever midnight craziness you’ve likely experienced.

A quick recap on my year would look like this: worked hard, learned lots, had fun, met a girl, didn’t blog enough.

For some reason I can’t shake the sense that 2012 will be a sensational year, so I’m fighting through a hangover to make the optimistic promise that I’m going to blog much more, every day in fact.

 | HNY2012 | Digital Cortex

It could be a photo, it could be a cool video, a gallery, a full post or just a single idea. Either way, it’ll be the stuff that I think will make for an interesting visit.

So keep clicking, and look out for some great stuff on the horizon.

Right, time for a bloody mary, I reckon!

Music is the Virus

Airborne, a potentially disruptive start-up in the music sector, hopes to “cure the music industry of its sickness” with their upcoming launch.

Their cloud-based music sharing platform places fans and artists in direct symbiosis. It’s an interesting model, so take a look:

Beyond all the virus metaphors (they even go so far as to call songs ‘strains’)  the core idea is quite simple:

  1. Cut out traditional distributors
  2. Enable artists to monetise via a system of micropayments
  3. Give fans distribution rights instead, and empower them to share as much as possible, thus helping to secure further micropayments

It’s a model that I think could work particularly well for electronic music, whose artists tend to release one track or remix at a time, as opposed to a band who might release one album a year. Airborne will work best when artists can trickle content to their audience to keep them subscribed.

Looking on SoundCloud, my current favourite producer/DJ has 3,934 followers, which would net $3,934 per month on Airborne. Give those early adopting, high-class listeners some viral functionality and the impetus to share with friends and that figure could easily grow to $10,000/month – a healthy supplement to any unsigned musician, I’m sure you’ll agree.

Airborne have an interesting blog, The Music Industry is Sick, which looks at the challenges faced by listeners, musicians and labels today. In an ecology where artists need their stuff streamed four million times just to reach minimum wage, it’s platforms like Airborne that’ll help the system fix itself.

Pixar’s Zoetrope and the 4th Dimension

As leaders in computer animation, in terms of box-office takings, technical prowess and industry awards, it’s easy to forget that Pixar’s roots are in traditional animation: the frame by frame progression of a set of still images at speeds that trick the eye into perceiving a single moving image.

But in the Age of Mechanical Reproduction, it’s hard to explain the essentials of what Pixar really do without spoiling some of the magic: as any Behind the Scenes DVD extra will show you, it’s a probably a bunch of sweaty animators slaving over their Wacom tablets for months on end.

zoetrope large | Pixars Zoetrope and the 4th Dimension | Digital Cortex

a traditional zoetrope

So when Disney sought to showcase their acquisition (they bought Pixar back in 2006) in a couple of their resorts, they tasked Pixar with a demonstrating how animation works in a way that keeps the magic in.

What they came up with – a modern re-imagining of the zoetrope – is something to truly surprise and delight.

Take a look at this:

Lovely, isn’t it?

What caught my attention is the point animator Warren Trezevant makes:

It’s the clearest explanation of animation, because you get to see every frame of animation before your current frame [...] and every frame of animation after it. Here you have the opportunity to see the tricks the animators use to make things move.

3339883377 9b5687bfd4 | Pixars Zoetrope and the 4th Dimension | Digital Cortex

Dr. Manhattan

Thinking more deeply on this, one could consider the zoetrope’s design as illustrative of one other concept: four dimensional perception.

Unlike traditional screen-based animation, the zoetrope lends observers the ability to see ‘through time’. One can rewind or fast-forward through frames with a slight adjustment in perspective, much like Watchmen’s Dr. Manhattan.

This recalls an essay I wrote applying McLuhanism to comic books, which talks around the medium’s unique ability to force a sort of cognitive leap between the panels of a page (despite speeds far lower than 30 fps).

In comics, the reader’s mind fills in the blanks, making it probably the most effective animator of all. And now that Disney owns Marvel too, perhaps we’ll see more examples of Disney playing around in the fourth dimension.

Cinemetrics: Interactive Movie Infographics

Cinemetrics is the fascinating result of Frederic Brodbeck‘s bachelor graduation project at The Royal Academy of Art in the Netherlands.

poster 3 | Cinemetrics: Interactive Movie Infographics | Digital CortexAs a graphic designer, Brodbeck is drawn to particular style details, but as a generative coder he’s interested in exploring the role for graphic design in analysing these same details.

He picked the medium of film as his ‘data-set’ and came up with something actually very unique: rather than analysing the meta-data around a film (i.e. from IMDB), he’s using movies themselves.

The project seeks to ‘fingerprint’ films (a bit like the recent moviebarcode site) and turn them into interactive models. The models can be manipulated to allow users to identify differences or trends in the graphics via a sexy looking interface, all of which he’s now open-sourced on GitHub.

Here’s a demo:

Brodbeck defines the project as “an experiment to find out if the data that is inherent in the movie can be used to make something visible that otherwise would remain unnoticed.” It’s a really interesting area for academic inquiry, one which he set out the following goals:

Measuring and visualizing movie data to reveal the characteristics of movies and to create some sort of unique “fingerprint” for them.

Extracting and analyzing information – such as the editing structure, use of colors, speech or motion – and transform them into graphic representations, so that movies can be seen as a whole and easily be interpreted or compared.

Working experimentally and presenting the work both in print and digital media.

A side effect is that the system he’s built is great at comparing films, so as to see differences between originals and remakes; within similar genres; among a string of sequels, similar filmmaking styles or certain directors.

What’s great is the system is actually useful. It’s an infographic engine for film-buffs, and we know how popular those are, don’t we?!

Frederick, I look forward to the sequel!

30 Day Song Challenge – Week Three

This entry is part 3 in the series 30 Day Song Challenge

Day 11: a song from your favorite band

Digitalism – Blitz

According to Last.fm, these are my most favourite musicians. Here’s their new one!

Day 12: a song from a band you hate

The Beatles – Let It Be

Don’t go hatin’ on me, but the fucking Beatles? They’re just so overrated.

Day 13: a song that is a guilty pleasure

Girls Aloud – Biology

These girls have a seriously good production team. Plus, you know… icon wink | 30 Day Song Challenge   Week Three | Digital Cortex

Day 14: a song that no one would expect you to love

Lady Gaga ft. Beyoncé – Telephone

I can’t embed the actual video, but this one’ll do. I heart Gaga, but I don’t know why.

Day 15: a song that describes you

LTJ Bukem – Horizons

How’s this: a bit electronic, a bit progressive, and a bit jazzy and with a consistently interesting beat.