Tag Archives: games
r2d2 branded robot

On the Potential for Branded Robots

Last year I wrote about these awesome fighting robots from Japan, where  I asked this question: “I am very interested in at least progressing research into the potential for branded robotics, androids & cybernetics if any readers have thoughts?” I received an equally awesome response from one Pius Agius, who challenged me on my Western predilection [...]

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Mobile Telephone

The Internet and the mobile phone are two mighty forces that have bent contemporary culture and remade it in their form. They offer immediacy, connectivity, and social interaction of a wholly different kind. These are technologies that have brought profound changes to the ways academia consider technoscience and digital communication. Their relationship was of interest [...]

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Crowdsourced Protein Shakes

I read about Foldit in Wired US yesterday, a game that takes the foundations laid by SETI@home, which uses thousands of computers’ idle time to decode frequencies from Space, and crowdsources solutions to the protein folding problems that are currently baffling the smartest machines in the world. The difference with Foldit is that it’s not [...]

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Web Discoveries for June 16th

These are my del.icio.us links for June 16th Layar – Criminy. This is the future I predicted two years ago in my dissertation finally coming to life. The phrase ‘Game Changer’ comes to mind. SPRXMobile Mobile Service Architects » Home – Makers of the awesome sounding Android App – Layar; home of @Rhymo, a fave [...]

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The Internet

The Internet, or specifically the World Wide Web, requires a limited virtuality in order to do its job. The shallow immersion offered to us by our computer screens actually serves our needs very well, since the Internet’s role in our lives is to connect, store and present information in accessible, searchable, scannable, and consistent form [...]

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