Tag Archives | film
Video

3D Evolution of Mobile Phones

Did you all see this yet? It’s preeetty damn cool, both as branded content and cultural statement.

I’d never thought of projection mapping on small-scale before. Bonus points to you, Vodafone!

Design Excellence in Tron Legacy

I watched Tron Legacy this weekend.
Awesome movie, if only for the following reasons:

  • The music
  • The aesthetics
  • Jeff Bridges
  • That’s it

Despite not having the greatest storyline or script, the film has still had quite a profound effect on me thanks to its frankly mind-blowing visual identity.

tron legacy1 300x187 | Design Excellence in Tron Legacy | Digital Cortex

As with most of the films I watch these days, I like to do a quick post-view scan of the web to consolidate my thinking around certain plot points, characters, or to brush up on production trivia.

This time, I hit up IMDB’s forums to read others’ views on Tron’s iconography, delved into some pretty weird fan pages, and researched the history of the crew – but in all of my post-view readings, I think I’ve found the major contributing factor towards why this film looks so damn good.

tron gfx br 01 | Design Excellence in Tron Legacy | Digital Cortex

This film looks so damn good, in my belief, due to Joshua T. Nimoy, a software artist who worked on the film’s procedural artwork and user interfaces, which add a thick and gooey layer of believability to both Encom’s software, and to Tron’s 3D environment.

He has this to say:

I made software art before there was Flash or Processing. Things have not grown easier or harder, they are simply different. I am not just a user of Adobe and 3D programs. I work in the source ideas from which those programs originate. If I need a new algorithm, I learn it from theories, ask one of my peers, hunt for reusable code, or invent my own way. My most contagious meme is BallDroppings. My most visible work is commercial. My artiest works have shown in serious galleries and museums.

So, here we have a guy who is just brilliant at design, working on some of the world’s coolest and most progressive brands, plus a shitload of other stuff, and who knows how to hack to achieve a great effect. Pretty much the perfect dude to lead the march at Digital Domain when they were asked to work on Tron Legacy.

Following clearance from Disney, Josh has published a fascinating piece on his site about his work on the film, which I’ve pulled some interesting thoughts from:

I spent a half year writing software art to generate special effects for Tron Legacy [...] in addition to visual effects, I was asked to record myself using a unix terminal doing technologically feasible things. I took extra care in babysitting the elements through to final composite to ensure that the content would not be artistically altered beyond that feasibility.

TRON GFX BR 04 | Design Excellence in Tron Legacy | Digital Cortex

I take representing digital culture in film very seriously in lieu of having grown up in a world of very badly researched user interface greeble. I cringed during the part in Hackers (1995) when a screen saver with extruded “equations” is used to signify that the hacker has reached some sort of neural flow or ambiguous destination. I cringed for Swordfish and Jurassic Park as well. I cheered when Trinity in The Matrix used nmap and ssh (and so did you). Then I cringed again when I saw that inevitably, Hollywood had decided that nmap was the thing to use for all its hacker scenes (see Bourne Ultimatum, Die Hard 4, Girl with Dragon Tattoo, The Listening, 13: Game of Death, Battle Royale, Broken Saints, and on and on).

I like this guy even more now – who hasn’t cringed at stuff like this?

TRON GFX BR 08 | Design Excellence in Tron Legacy | Digital Cortex

In Tron, the hacker was not supposed to be snooping around on a network; he was supposed to kill a process. So we went with posix kill and also had him pipe ps into grep. I also ended up using emacs eshell to make the terminal more l33t. The team was delighted to see my emacs performance — splitting the editor into nested panes and running different modes. I was tickled that I got emacs into a block buster movie. I actually do use emacs irl, and although I do not subscribe to alt.religion.emacs, I think that’s all incredibly relevant to the world of Tron.

Now, I don’t understand much of that last paragraph, but it’s cool to consider that there are people out there applying proper nerdery to their work, that 99.9% of people would totally miss. It just makes things better, doesn’t it?!

Video

Blinky

This short film imagines the potential problems of human/robot interaction - Blinky™ (by Ruairi Robinson)

Image

Art of the Title

A blog all about film and TV title sequences. It’s fucking brilliant - Art of the Title

Crowd Financing: The Saviour Of Short Film?

Here’s an exploration of how young filmmakers are turning to the web to translate their concepts into capital, by means of a case study.

Lucy Tcherniak, a very talented friend of mine, has spent the last 18 months working on ‘Dominic’, her Psycho-Noir short film set in an English gentlemen’s club in the 1950s. How cool does that sound?!

The project is nearing completion, and word on the street is it’s going to be a corker. Judging by early imagery, I’m sure it’ll be a cult hit on the online video and awards scene.

dominic still | Crowd Financing: The Saviour Of Short Film? | Digital Cortex

A still from the short film 'Dominic' - release date TBC

However, the film hit a snag that prevents it reaching completion, thanks to a cock-up pertaining to securing music rights. Here’s a note from the film’s director on the piece of music in question:

The film has an entirely original score apart from a vital track which is played on the radio in the very first scene – Vera Lynn’s ‘It’s a Lovely Day Tomorrow’. This was in the script from the beginning and sets the tone for the film. The £600 fee for the publishing rights for the track were originally in Partizan’s budget. Though unfortunately, because Partizan had to go way over budget during the shoot they can’t stump up any more cash for it now.

So, how does this director plan to solve the issue, release the movie, and see her name in lights? She’s turned the funding issue over to us: the crowd. Lucy has created a profile and project page on IndieGoGo, one of several very cool new crowd funding services that makes it easy to get support and feel good about giving it, this one seemingly focused on media production.

Alternative services include:

  • KickStarter –  currently the largest crowd funding service in the world, with renown from projects like Diaspora, voyURL and Eyewriter.
  • RocketHub – which crazily splits it’s site into ‘creatives’ and ‘fuelers’, which in my view makes it feel like less of a collaborative effort.
  • CatWalkGenius – invites visitors to “make history by investing in the first ever public-funded fashion collection” in return for profit and perks.
  • Profounder – which is the more overtly business-focused site, where entrepreneurship and managing your investors takes precedence.
  • Fans Next Door – a new site focused on the creative arts, with a wide mix of typically very small art and music projects.

So how do you make your project stand out? In Lucy’s case, she’s bundled her plea for funding along with her film’s plot and pre-release stills, followed by details of her problem:

Dominic is a man who lost everything the day the love of his life killed himself. Years on, he is so consumed with grief that he has become victim to his own dangerous imagination.

The track is Vera Lynn’s ‘It’s a Lovely Day Tomorrow’, which plays on the radio during the suicide scene. The melancholy but hopeful lyrics of ‘It’s a Lovely Day Tomorrow’ bring a wonderful dark irony to start of the film, as Will attempts to write his suicide note, then picks up the radio and climbs into the bath; Vera Lynn’s cheery tone fizzling into silence.

This high profile short film starring Daniel Caltagirone (The Pianist, The Beach) and produced by Partizan Films (Eternal Sunshine of the Spotless Mind, Be Kind Rewind) is in its final stages. The only thing left is to pay for publishing rights for the vital piece of music used in the first scene of the film.

Pretty compelling, no? But this alone isn’t going to open too many wallets (sorry Lucy!). What investors are really after is a return on investment: a share, a slice of the action, a reward, notoriety or plain old ego-massage.

indiegogo donate | Crowd Financing: The Saviour Of Short Film? | Digital Cortex

The various perks for investing in the short film 'Dominic'

So IndieGoGo allows it’s hopefuls to offer sweeteners to the deal (image right). It was the promise of premiere tickets and a Limited Edition DVD that nudged me towards a $100 donation (that and the need for some fresh blog content icon wink | Crowd Financing: The Saviour Of Short Film? | Digital Cortex ).

With all this give and take however, it does beg the question: what is IndieGoGo’s business model? Where is their slice of action?

I suspect services like these skim a percentage of total funding, so really what they’re after are for investees to use their services to attract big bids, meaning a greater profit for the facilitator. The other route to profit is to take on more small projects. The clever bit is that growth seems entirely driven by the entrepreneurship of it’s users: their traffic driving is done for them through friend-to-friend referrals and through the PR-ability of the projects they host.

These sites seem a perfect storm, where the investee, the investor, and the platform owner have their needs met. With such potential for mutual reward, I’d be interested to see whether these sites take on an eBay-like ecology, where mutual gain through the system becomes so commonplace that near-all smalltime entrepreneurship starts out as a project page online.

It’s certainly a trend in the film industry, where right now there are 5,319 listed film projects on IndieGoGo alone. I’ve seen some projects where for funding of, say, $10,000 you’ll be credited as an Executive Producer! This is a major shift in film production, reducing barriers to entry all the way down to the level of one’s own ability to self-promote.

For anyone interested in donating to this cause, here’s the link.
Maybe I’ll see you at the premiere.