Google Chrome Speed Tests – can the Chrome browser beat a flying potato? Watch at 2,700 frames per second.
These are my del.icio.us links for June 16th
- Layar –
Criminy. This is the future I predicted two years ago in my dissertation finally coming to life. The phrase ‘Game Changer’ comes to mind.
- SPRXMobile Mobile Service Architects » Home –
Makers of the awesome sounding Android App – Layar; home of @Rhymo, a fave #AR Twitter Follower.
- Social Media Biz Buzz –
A worthy resource for social media marketers. This site offers streamed or downloadable assets without the fluffy blurb.
- Web Design WordPress function list –
This is a great resource for WordPress developers. Nice and slidy too.
- Spymaster –
I don’t know what this is yet, I’m only just starting out, but by golly this looks cool. **EDIT** It is definitely NOT COOL.
These are my del.icio.us links for March 9th
- SEER – Marketing Intelligence Brand Monitoring Tools brought to you by VML –
A tool that gets in the head of today’s consumer.
- Whitevector –
Whitevector helps companies to generate consumer insight and to measure the influence of marketing efforts from social media such as blogs and discussion forums.
- Onalytica –
Onalytica is a leading supplier of services that transforms online buzz into actionable intelligence.
- Attentio –
Attentio is monitoring and analysing social media such as blogs and discussion forums. Learn how online market intelligence can benefit your business.
- Google AdWords: Traffic Estimator –
Work out the CPC of a keyword in Google. Apparently quite unreliable, but a fairly good benchmark.
- Check User Names – Social Networking Username Availability –
a clone of the now defunct usernamecheck.com, possibly useful for an upcoming project…
- 1000 Awesome Things –
Brilliant idea for a blog that will certainly do well via RSS. Lovely simple layout too.
- The Internet Marketing List: 59 Things You Should Be Doing But Probably Aren’t | Internet Marketing Strategy: Conversation Marketing –
Amusing yet sensible to do list for launching any new site.
- Welcome to Jones Soda –
Gorgeous looking site that make the user feel thirsty just reading it.
Love how they give each of their products equal presence and encourage community.
- 100 Free and Useful Open Courseware Classes for Web Workers – Learn-gasm –
Thanks mattbambow for this link, which looks like it’ll be immensely useful
- YouTube – Warp! –
The new visual exploration tool from YouTube, part of TestTube.
Can’t select one’s own videos as a starting point yet, but makes for a good game of 6 degrees of separation.
- TouchGraph | Products: Navigator –
OMFG!! This is one of the coolest things I’ve seen in a long while.
- As Seen On TV Product Reviews – Popular Mechanics –
Potentially useful product site, part of the Hearst Network. Maybe good for IKEA / Brita / H-Factor?
- Grant Robinson: Digital designer –
Cool tech gaming / GUI blog with a skew towards good looking / innovative interfaces.
- Grant Robinson : Guess-the-google –
Really simple game with Google Image Search at its core.
Good for about 2 minutes of furious typing, but gets boring after that.
- Brilliant! You won’t get that high-flying job – Times Online –
- WhatTheFont! « MyFonts –
Font Recognition. Useful for those finishing touches.
- Bitty Browser Home Page — Picture-in-Picture for the Web –
How did I not know about this???
I predict a new page on the blog just for loads of these.
Google are launching an AdSense platform for casual games.
Here’s some info to suit all depths of interest in this new development.
Here’s the link to Google’s official announcement:
There is also a YouTube “press release” of their announcement here:
And an example of how the in-game ads might look here:
And finally, an article from CasualGaming.biz who broke the story last Friday:
Google unveils its game plan
Oct 8th 2008 at 13:54 by Michael French:
Web giant Google has finally unveiled its long-awaited bid to enter the in-game advertising sector, revealing it is putting a big focus of the strategy on casual games.
In a post on the blog for the firm’s web advertising team Adsense, Google reps said that it is targeting web games in the first instance:
“Do you develop or publish web-based games? If so, you’re contributing to a growing trend – according to comScore, over 25% of Internet users play online games every week, which is over 200 million users worldwide. As a beta user of AdSense for Games, you can display video ads, image ads, or text ads within your online games to earn revenue,” the sales pitch reads.
“You’ll be able to show these ads in placements you define, such as interstitial frames before a game, after a level change, or when a game is over. Members of our AdWords team will sell your in-game ad placements directly to top brand advertisers, and you’ll also see contextually targeted text and image ads based on content and demographic information. In addition, you’ll be able to control the ads you see on your pages using our filtering options.”
Google has opened a beta for the service, which is open to publishers with predominantly (over 80 per cent) traffic from the UK or US.
Demonstration videos for the service make reference to a wide variety of games – although both open with footage from Playfish’s Facebook Word Challenge game.
“We’ve built ad technology for games played within a user’s browser, and now we’re looking to expand our publisher network,” the company said.
Google has partnered with Mochi Media and its MochiAds network to add inventory to its available advertising slots.
Jameson Hsu, CEO of Mochi Media commented: “Google AdSense for Games will be able to offer a wide reach for its advertisers, and Mochi Media can better monetize international traffic for our developers and publishers.”
The news comes just hours after the company revealed its YouTube video service would start offering online sales of games as well via links from its relevant videos to online stores such as Amazon and iTunes.
Mobile multimedia capabilities are increasing in uptake and potential, but the small form-factor we so desire in our handsets are beginning to inhibit a rich user experience.
The typical mobile screen size is 320×240.
If your mobile has a pico-projector, it will be able to emit high-res imagery onto any suitable surface, up to 50″ in width.
This unlocks the full immersive power of your mobile web browser, 3D games engine, DivX movie player or video conferencing.
Pico-projectors are already on sale as stand-alone units, though are yet to be implemented in mobiles, PMPs or laptops.
The first of these hardware mashups will be on sale in the East by the end of this year, but it’ll likely be another 18 months before they reach Western shores.
Aside from the new opportunities for deeper engagement with content and software on the mobile platform, the largest socio-cultural change will occur once people begin to share their mobile experience.
Picture regular consumers using the real world as a medium for virtual interaction.
Location-aware video advertising anyone?