Total Immersion have launched a new kind of interactive attraction using mobility and augmented reality. This new attraction developed in cooperation with Hanwa Co. (Japan) is a state of the art walk through where guests are swept into an experience merging videogame and real live adventure: Before entering in the attraction, guests are equipped with [...]
New Interactive Augmented Reality Experience by T-Immersion
by Tom Saunter on 11. Dec, 2009 in innovation, video
Five New Interfaces from SIGGRAPH 2009
by Tom Saunter on 05. Aug, 2009 in innovation, re-blog
Just saw these over at MIT’s Technology Review, and thought I’d share… Touchable Holography: Researchers at the University of Tokyo have developed a display that lets users “touch” holograms. Virtual objects appear to float in mid-air thanks to an LCD and a concave mirror. The sensation of touching the objects is created using an ultrasound [...]
Colour Picker by Jinsun Park
by Tom Saunter on 26. Jun, 2009 in design, innovation, re-blog
Colour Picker is an innovative design of a concept pen that can scan colours from anything around and instantly use the colour for drawing: After placing the pen against an object, the user just presses the scan button. The colour is being detected by the colour sensor and the RGB cartridge of the pen mixes [...]
Crowdsourced Protein Shakes
by Tom Saunter on 22. Jun, 2009 in gaming, innovation
I read about Foldit in Wired US yesterday, a game that takes the foundations laid by SETI@home, which uses thousands of computers’ idle time to decode frequencies from Space, and crowdsources solutions to the protein folding problems that are currently baffling the smartest machines in the world. The difference with Foldit is that it’s not [...]
Introducing… Ubiquity
by Tom Saunter on 12. Feb, 2009 in Technology, academic, innovation, video
Very exciting semantic technology for Firefox, that susses out what you are trying to do, and does it for you!
The below video, though highly stylised, is a great indication of our next steps towards Web 3.0, and onwards towards ubiquitous computing in the academic sense, that of interrelating processor-equipped devices/clothing/pens/kitchens etc that share and translate information to improve or simplify our lives.
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